Among The Sleep Game Wiki
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Changelog for Among the Sleep. The version can be seen at the bottom right corner of the main menu.

3.0.1[]

Bugfixes.

3.0.0[]

November 2, 2017
  • Improved visuals
  • digital art book
  • soundtrack integrated in the game
  • selectable pyjamas
  • enhanced puzzles and gameplay
  • new dialogue
  • brand new museum level where you get to explore behind the scenes and experience never before seen footage and concepts cut from the released game.

2.0.1[]

June 7, 2016
  • Translations for the following languages: Arabic, Dutch, Brazilian Portuguese, Simplified Chinese.
  • Fixed the AI sometimes falling through the ground in the forest level, confusing its re-spawn logic.
  • Fixed some out of control rope physics.
  • It's no longer possible to use resolutions narrower than 800 pixels, unless it's the only valid resolution on your computer.

2.0.0[]

February 17, 2016

Unity 5 conversion

  • Slight changes to physics behavior
  • Visual changes and minor improvements
  • Tons of bug fixes and tweaks

Performance

  • Brand new manual occlusion system
  • General optimization

Misc

  • Cloud saving now enabled!
  • Added commentary track!
  • Bug fixes of audio system
  • Overall tweaks of ambience and soundscapes
  • Minor language tweaks and bug fixes
  • Added Polish subtitles

1.3.2[]

February 11, 2015

Localization

  • Added Norwegian audio for the entire game
  • Added Neo-Norwegian text language
  • DLC subtitles now available in all languages
  • Added better fonts for Czech and Hungarian languages

General

  • Tweaked behaviour of level selection in main menu
  • Fixed mouse stuttering on Linux
  • Mom's hair shader now responds correctly to lights
  • Tweaked the reflection strength of some floor materials
  • Fixed missing normal maps on some materials in level03
  • Some optimization work in level04
  • Fixed issue where screen froze when skipping intro cinematic

Audio

  • Fixed bug where the toys in the DLC would sometimes not speak
  • Tweaked audio levels on some dialogue that was hard to hear

1.3.1[]

December 3, 2014

DLC

  • Tweaked AI behaviour
  • Added camera effects & audio to some events
  • More consistent snow particles
  • Fixed some hiding places that were not as safe as they seemed
  • Fixed some drawers having strange behaviour because of objects stuck inside them
  • Fixed parts of the level being unintentionally visible through certain windows
  • Fixed some small objects falling through the floor
  • Improved visuals overall
  • Updated lightmap

Linux

  • Intro no longer breaks due to VR errors
  • Fixed mouse stuttering

Localization

  • Added fan-translations for Czech and Hungarian. (Thanks to everyone who participated!)
  • Edited some button labels to clarify meaning

General

  • Fixed some particles that did not disappear when reloading a level
  • Fixed some cases where objects disappeared when viewed from certain angles
  • Fixed some objects that clipped into the world
  • Fixed some vegetation materials not rendering properly on some Mac and Linux configurations
  • Small changes to menu layout
  • Removed several unneeded error messages printed to console
  • Optimized closet and forest level level

1.2.1[]

August 5, 2014

Bug fixes.

1.2.0[]

July 23, 2014

Audio

  • 5.1 audio! You can now toggle between the different audio setups in the settings menu

Visuals

  • Added Depth of Field, which can be toggled in the video settings menu
  • Fixed black lines across screen caused by dynamic light shafts not working on some OpenGL hardware. Added toggle button for turning them on/off in the video settings
  • Fixed artifacts with the memory field shader for some OpenGL hardware
  • Fixed occlusion bugs in the home level
  • Improved on the Teddy-light effect so the effect is more prominent
  • Improved/fixed multiple minor graphical glitches

VR

  • Fixed camera being offset after you pick up Teddy at the end of the game in VR mode

Other

  • Teddy will no longer block the player in a corner
  • Tweaked duration of several hints
  • Tweaked duration of several events
  • Fixed some events not starting correctly
  • Fixed a monster that would get stuck in various locations
  • Fixed several bugs in the save/load system
  • Star key will no longer get stuck at an unreachable location
  • Removed debug commands to skip cinematic events in the first level
  • The long drawer will no longer fail to retract when it should
  • A drawer in the forest level will no longer get stuck in its socket
  • Possible fix for the headless baby bug, where the camera is misplaced and stuck outside the childs body after you wake up in chapter 1
  • Added Turkish translation (Thanks to Fatih Altinci)
  • Fixed weird performance bug with menu-sliders on Linux
  • Updated credits with new names based on surveys from the Kickstarter
  • Video and language settings now only show an “Apply” button if there are changes to apply

1.1.0[]

June 5, 2014

General

  • An option to hide the crosshair dot has been added
  • Added fast-forward option to credits. This can be activated by using standard movement *keys/gamepad buttons
  • Fixed hints and subtitles sometimes being completely black
  • Fixed look-at-hands animation playing if opening the menu while sliding
  • Made rotating cranks and valves significantly easier
  • Made the long drawer a lot more stable
  • Fixed several locations where geometry would disappear when it shouldn’t (Occlusion culling)
  • Fixed bug where animation for climbing last pipe in closet level started too late
  • Fixed timing on some events
  • Added collision to some bottles in cabinets in the home level
  • Updated version of AI middleware (RAIN)
  • Fixed an issue where Teddy could block the player in the home level
  • Improved sound in certain areas of the game

VR

  • Resolution selection in VR mode has been unlocked
  • Fixed an issue where multiple cursors were shown in the main menu/in-game menu in VR mode
  • Added a configurable key binding for resetting VR device orientation
  • Mother and cake now have correct collision in the intro, which fixed wrong depth on VR cursor

1.0.1[]

May 31, 2014

General

  • Fixed mouse cursor getting locked after closing Steam overlay in the main menu.
  • Fixed progress getting wiped when selecting level from the main menu
  • Fixed long drawer becoming stuck in the box with the bottles
  • Fixed an object which was stuck in some geometry
  • Fixed physics properties of lamps in forest so that they come to rest after being moved
  • Fixed missing collision in a cupboard in the forest level
  • Improve collision in some places in the forest level
  • Fixed a commode missing collision in the closet level
  • Fixed missing option to rebind ‘Throw Object’ for gamepads
  • Fixed crosshair/hand icon’s depth in VR mode
  • Fixed some subtitles not matching the voice acting
  • Fixed some areas that were problematic for the AI
  • Fixed some holes in the world
  • Added a little something something for our backers

Achievements

  • Fix ‘Completed Among the Sleep’ achievement not being possible to unlock
  • Fix ‘Bad Lullaby’ achievement not being possible to unlock
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